Advertising should be about enabling stories to be told

A few weeks ago I did a talk about the ‘Rebirth of Advertising‘ at TEDxLiege. Rebirth was the theme of the TEDx event that day and I wanted to bring a story that proves it is actually a great time to be in advertising today. That is if you don’t think about advertising as the intrusive, obnoxious thing that interrupts interesting experiences. Here’s how I define advertising:

“Advertising should be about enabling stories to be told. Whether those are brand stories, product stories, consumer stories, … Why would I listen to anyone if it they don’t have something interesting to say?”

Also when I started developing the talk I wanted it to have no advertising in it, I wanted it to excite people about a business I am excited about without showing entertaining work. You can see the 18′ talk in the video below.

Thanks to the team at Duval Guillaume for trying to push the boundaries of advertising every single day and special thanks to Mike Arauz (Undercurrent) whose thinking influenced me quite a bit lately. Thanks Mike!

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How to make the mobile phone a social object again?

I did a talk about mobile in marketing at the Mobile Convention Brussels today. It’s not the first time I write about social objects or social currency on this blog, but in the case of mobile the device itself is in essence a social object. It allows us to connect with people, remember Nokia’s claim? And going from Dumbphone to Feature Phone to Smartphone (and yes I like these retronyms) the connections have multiplied. More tech, more possibilities and more people to connect to. Fantastic.

But at the same time we disconnect with the people in front of us. Research shows that already 10% of all Smartphone users feel the urge to check their phone every 5 minutes (!) and in another study 33% of parents admit that their phone and/or tablet was a sore point with kids. And yes I think we all recognize the images I used on slide 7. It’s no wonder the term ‘phubbing‘ was invented: the act of snubbing someone in a social setting by looking at your phone instead of paying attention. Rings a bell?

Maybe Einstein was right:

“I fear the day that technology will surpass our human interaction. The world will have a generation of idiots.”

So the mobile phone is a social object. Literally because it allows us to connect with people around the world. And it isn’t a social object, thinking about the definition we use for that in the conversation economy because it doesn’t trigger conversations, on the contrary. So there’s an opportunity in marketing to make the mobile phone a real social object, to use it to trigger conversation. To use it in a way it’s not the object itself that matters but the conversations around it.

Like we tried to do with “Reborn Apps”, the campaign for organ donation that won a gold Cannes Lions at this year’s festival.

Or also with older cases like “A Blind Call” or “Baby Connection“. These projects are not only there for conversion (which is also an objective of course) but are created mainly to kickstart conversations.

A few things to keep in mind when you want to use mobile to create social objects:

  1. Digital is not about technology. There’s little technology involved in the case of Reborn Apps for instance, it’s not by focusing on the tech that you will find the great ideas. And sometimes technology can spur fantastic ideas obviously and also that can be a good briefing, but in general it’s not where you start to find the answer to your problems.
  2. Context is key. Also here way too often that is immediately translated into technology, into things such as responsive design for instance in which responsive is just a way of saying how the design adapts to ‘every’ screen. I think that’s limiting ourselves, context is about which device, when, for what purpose, by whom, … and responsive design should be about a way of designing experiences that keep all of that into account.
  3. Find a unique (provocative) insight. I’m planning on doing a separate write down on the ‘provocative insight’ and how we defined that at Duval Guillaume Modem. The important thing to remember is that you need an insight that has a bit more edge to it, that people have an opinion on if you want it to generate those kind of creative ideas that will provoke conversations.
  4. Tap into real human emotions. It’s what makes it situations, projects, products, advertising, … recognisable. You can image yourself into a certain situation, you can immediately see how something like that could also happen to you. It makes it all so much more powerful.
  5. Make it irreverent. Challenge the status quo. Don’t accept things to be like everyone says they should be, don’t take things too seriously, think the opposite. When everybody zigs, zag.

Note: http://www.stopphubbing.com is on its own also a social object, the verb phubbing was created by McCann Melbourne (yes the guys from ‘Dumb Ways to Die‘) as a campaign for a dictionary. Great job from my buddy John Mescall and his team!

Creative Academy @ Golden Drum: Social Currency fuels Braveness & Creativity

Last week I was in Portorož (Slovenia) to give a presentation at 20th edition of the Golden Drum Awards. To this creative audience I wanted to show that the necessity of building social currency for brands calls for bravery and creativity and as such is a great opportunity for the business that we are in.

We know that we have a lot less control of what is being told about a brand today. In the world where we control messaging we need great storytelling, but that alone isn’t enough anymore. We also need to make sure we try to influence the part where we have no control: “giving people a story to tell to each other”. We believe it’s key for brands to do both.

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But too often today when you talk about influencing the uncontrolled part we end up quite immediately into social media content. When business discovered social media in 2005-2006 with blogging, it proved an interesting way to share opinion or backstages stories around a brand. In the better examples CEO’s would openly talk about their business once a week in a lengthy blogpost that would allow people to reply to. When LinkedIn but especially Facebook came along, more content (but smaller pieces) was needed for updates several times per week. And with Twitter brands are urged to posts several times a day. At the same time content became more visual, we all know (I hope) the importance of the visual web. This trend however has brands talk to us as we are all ignorant kids and to be honest, most ‘branded content’ is actually worse than the 30″ commercial that so many hate.

Managing the conversation is not the same as provoking the conversation. And we should have the tactical rules of social rule our decisions in developing content to provoke. We no only think you should provoke a conversation, it should result in a conversation worth remembering. As an example I give the campaign we created for ‘Stop The Traffik’. This campaign is approximately 2 years old and yet 1 month ago 2 million views were added to the video when Upworthy discovered it (again). And since the the conversation that came out of it is still as valid for the brand is it was at launch.

That brings us to social currency. You create that when you repeatedly created social objects. And as I’ve written before, with the social object, it’s not so much the object that is important as it is the conversations it triggered around it. My business card is a social object. Almost every time I hand it out people ask me what ‘Change Architect’ (my second role) means and by explaining that I already get a chance to explain why change is important for the agency and how that defines the work that we make.

So why then the necessity for bravery & creativity in building social currency? In my presentation I list 5 points:

  • Provocative insights
  • Surprise & entertain
  • Make it irreverent
  • Make it awesome
  • Let go

But remember, this is not a science so stay agile and adapt constantly while creating.

Photo credit Golden Drum

Presentation madness

Powerpoint, Keynote, … it doesn’t really matter much which piece of software you use to make a presentation. Trust me, there’s only little the software can do for you to make your presentation better, let alone good.

I get my fair share of practice making presentations since I make a few per week, but I also get to see a lot of presentations at events, with clients, suppliers, etc. The list below is an overview of my rules of thumb for creating good presentations.

The audience

First things first. Who are you talking to? It’s probably what bothers me most at conferences, all too often you see a presentation that is not at all tailored for the event. It’s more about what the presenter wants to say versus what the audience came down to hear.

But this doesn’t only count for conferences of course. Also when you’re presenting to your team, your boss or client(s), whatever the situation may be, the audience is key for what and how you will present. What is it that the listener wants to see? What do they expect? What is the context of this presentation? Trying to understand that is like a third of the success of your presentation.

The purpose

What is the reason for the presentation? What’s the goal? What was the briefing or what are you trying to get out of this? New business, an extra headcount, an extra effort from the team, understanding for a difficult decision, buy-in on a company vision, … How many times do you listen to or read a presentation and wonder: what’s the point? The presentation looked nice and all but don’t ask me what it was about.

What’s the point that your are trying to make? I think it’s important that you define the key take-aways well in advance. They don’t have to be crystalized (there’s room for that later in the process) but you need to have a good idea of what it is you want people to remember after the presentation. What it is you want to send them home with.

What is basically the end of the presentation is something you need to define at the start of making it. It’s where you need to build up to and it’s your first check on whether the presentation is in line with purpose you’re making it.

If you want me to do something, you better make that clear so I know what it is that you are looking for.

What do you need to get there?

So you know what your audience came down to see and you defined what it is that you want them to home with. Next step is to think of all the elements you need to have as key ingredients for your presentation.

Think of it as tearing out magazine photo’s before you can start making a collage. You have an idea of the end result and gather photo’s that you think will help you build a story to get there. With presentations it’s the same. Think of all the things that could be helpful to make your point. Quotes, articles, schemes, graphics, ideas, … and lay them all in front of you so you can see which ones you think you could use most.

Turning it into a story

Start with setting the scene. All too often I see a presentation that jumps right into a topic and only by the 3rd slide you figure out what the presenter is actually talking about.

“Bad storytelling is beginning, muddle, end.” (Philip Larkin – poet)

This is probably the most important part of your presentation. You know where you want to land with this, but how do you build up to that point? How do you make it so that within the timeframe that you got, you bring your story/presentation in the most powerful way? Will you start with laying down the problem? Or with the conclusion? There are many ways in building a great story and it’s up to you to figure that one out, but make sure you spend enough time on it. Make sure that you cut out all that is not necessary to make your story come to life.

Using post-it notes to lay out a grid of ideas in front of you and order them is a common trick but a really good one, and one that I also use when building more complex presentations.

Design

I love a nicely designed presentation just as much as everyone else. I don’t think it’s key to a good presentation though, it sort of adds an extra quality to it. Too many people seem to think design is amongst the first things to get right – that’s really not how it’s supposed to be. Some of the best presentations I’ve seen at conferences were of the worst design you can imagine… including Comic Sans.

Make sure the fonts are correct, the typo is the same throughout the presentation, the photo’s are aligned, … these are all easy to do and make the presentation from not looking sloppy. A great design doesn’t make it a better story, so make sure this is not where your main focus is. Or let me say it like this – a presentation full of quotes on a photographic background per slide is not a good presentation, just saying.

Check it

It’s ready so give it a swing. Go over it, maybe with a colleague or someone close to the topic, and see what you (and they) think about it. Did they see the point you were trying to make? Was it clear how you tried to build up to that? Did you feel comfortable with the story? Isn’t there anything missing or isn’t there too much you’re trying to say? The stage is a terrible place to figure out whether you made a good presentation or not, so make sure you got that checked before.

Another check that you need to perform is timing. I hate it when people don’t respect their timing, it’s a simple thing but a form of respect that you don’t abuse the slot that you were given for your presentation. Often people give presentations that aren’t specifically tailored to an audience nor a certain time slot and you can tell from the very first minute that that is the case. Don’t do it. If you want your story to come over right, you need to manage it within the time that you got. It’s different for everyone but I mostly count around 1.5 to 2 minutes per slide, which gives 15 to 20 slides max for a 30 minutes presentation (without title or exit slide)

Bonus check

Sometimes the organizer asks the audience to give feedback on the conference and when they do make sure you get the feedback on your presentation. You might learn something from it. And in case it’s a public event, check out Twitter after your talk as well. And don’t just look for kind words, but for what people tweeted about the presentation, see if are the key elements of the presentation, see if it are those things you wanted people to remember (and share).

Good luck.

The #ASS of Kris Hoet

Okay, I’ll admit, Tom De Bruyne made me do it. About a week ago Tom and Astrid – founding partners of Sue Amsterdam – organized The Awesome Slideshow in Boom Chicago (Amsterdam):

“10 inspiring speakers from the creative industry share their favorite stuff they
found on Twitter. Get inspired in one afternoon with a top-selection of awesome
ideas, thoughts, actions and campaigns.”

Hashtag for the event: #TheASS. Here’s my presentation and underneath you will find a little bit of background with the video’s, why I chose them for this presentation. (Video’s are all in the presentation)

Do mess with perfection. It’s the campaign line of the new Ford Mustang (check out their app btw) and I chose it because it’s more in tune with the idea I have around experimenting than the often used “fail harder” line. Why? Because “fail harder” all to often seems to result in a mediocre output and I don’t think that’s right. Do mess with perfection does a better job at making sure you experiment but with the end goal to make something awesome. Not mediocre. What do you think “fail harder” would look like in Jeb Corliss’ stunt? Therefore the ‘Grinding the crack’ video.

Big data. I love data. Not like an analyst or a statistics guy but because of what you can learn from data… if you’re looking at the right thing. Data visualizations are very welcome in helping you understand data – and then I don’t mean all these 15.000 pixel long infographics that show up on a daily base. I used some examples in my presentation, once including a tool you can download here: IOgraphica.

Gamification. Not games. Not contest. But fun game inspired elements to deploy on real life. Like what they did in Chromorama with the London Subway.

Known + Unknown. What happens when you combine knowledge from offline shopping behavior with online analytics methods. Awesome this Shopperception video – again see presentation.

Hackable. Kinect showed us once more, almost all year long, that you’re better off making things so that people can explore beyond the initial purpose of what it was made for to begin with. It might inspire everyone.

Laughter from nowhere. Kevin Slavin learned us to look at second screen in a totally different way, too bad his presentation from last year’s Think Digital congress isn’t online where he talked about that. I used the example from Clik just to show that most of our second screen thinking is really too basic.

The world is our canvas. Although the example in the presentation is a quite literal example, the point I wanted to make was that there are no more limitations to what we can do, that ‘out of the box thinking’ has never been so valid as today. There is no frame, the world is our canvas.

DIY 2.0 3D printers, open source code, Arduino, … it’s incredible what people like you can me can make today. We already have more democratic ways of promoting ourselves – thank you web 2.0 – but today we also see the same principles being used to fund as well as fabricate ideas. And that’s awesome.

The last video – of Casey Neistat, yes the same guy that made that Nike video – because it’s fun and it reminds us that everyone with a good idea can get noticed.

Key take away – It always seems impossible until it is done. Something we remind ourselves of at the agency as well every time someone presents us with an idea that looks impossible :-)

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Social Media Forum: Social Currency

Yesterday I did a talk at the Social Media Forum 2011 in Brussels. It’s a topic that I’m interested in since 2006 or so, the time Hugh MacLeod started talking about “social objects”. You’ll find out why when you keep on reading.

I started the presentation with a quote from Mark Twain I had found only a day earlier:

“The two most important days in your life are the day you are born, and the day you find out why” (Mark Twain)

The reason for that was mainly that as usual in social media related conferences (or actually on many of the stuff that is written about it online as well) is around tactics, hardly ever about the reason why. One of the other speakers asked a question about whether you need to be active on social media or building your own web presence, I think he used the reference ‘fish where the fish are’ to reference social media. To stay in that analogy that is like saying you should either ‘fish where the fish are’ versus ‘making sure your fridge is at the best possible temperature’. In that idea the tactics we’re all focusing in so much is just the same as thinking about tricks to get the fish to hop in the fridge themselves… that’s a silly idea isn’t it?

Enough about fish already. When I think about Social Currency, I can only think of it as the most interesting thing possible in social. What do other have to say about it though? That’s what you can see on the first few slides. A lot of explanation etc, and I can only think NOPE (thank you Chuck Testa). Why do I think it’s more than that? There are 2 cases I used to prove my point.

First one: The Blue Monster. You can read about that on my blog as I’ve written about it several times before, it is that what I believe made Hugh start to talk about ‘social objects’. Explaining what it meant for him. He called it the hard currency of the internet:

“The interesting thing about the Social Object is the not the object itself, but the conversations that happen around them. The Blue Monster is a good example of this. It’s not the cartoon that’s interesting, it’s the conversations that happen around it that’s interesting.”

It was the Blue Monster that gave me, Steve and many other Microsoft colleagues a way into the tech community to talk about Microsoft and how we (as employees) were convinced something was changing on the inside. Only because people didn’t understand why we used the cartoon ourselves. The question to explain that created that window of opportunity.

A more recent example, the second one I used in my talk was the “Bikers” viral we made for Carlsberg 2-3 months ago. I haven’t talked about that video on my blog before, yet there’s a chance you have seen it – as did about 13 million people since launch. You have to see it first before I can further explain:


Apart from thinking it’s funny, what was the first idea on your mind? There’s a good chance it  was something in the lines of ‘would I have done that?’. Carlsberg launched their new baseline recently: That calls for a Carlsberg. And with that also a new proposition. It’s about a ‘reward for a daily act of courage’. And this was our (first) answer to that. Notice that you didn’t just talk about it, you probably discussed about it. It’s almost a social experiment.

That’s what Social Currency is about, a way to create value. That’s also why I think it’s a better word than object. And, it’s not just about talk value, but about discussion value. Make stuff worth discussing. If you keen on doing this, you build Social Capital. And that’s fundamentally much more interesting than learning about a few (ever changing) tactics first.

Hope you like that, feel free to comment. You can find the (small) presentation up on Slideshare:

Some thoughts on Social CRM

Yesterday I did a presentation on Social CRM at Digital Marketing First (and no my thoughts on that event haven’t changed yet). It was our partner Selligent who had asked me to join them for this presentation and the following is what I prepared.

The original call for the presentation was around social media as a direct marketing tool but I found that too limited of scope and also I’m annoyed by the fact that many people just see social crm as a campaigning tool on Facebook and Twitter. But hey, nothing new there – online crm is also mostly translated as being sending emails to a database. While clearly crm is much more than that. And that’s kind of what I wanted to bring in this presentation to begin with.

‘The customer is at the centre of everything we do’. Customer centricity is a hot topic these days, it’s the primary scope for how we manage our business. But is that really so? I’m not too sure about that. From what I see and hear businesses seem to have quite a few other objectives that come first. Do we even know our customers? Because how can we even be real about being customer centric if you have no clue who you’re talking about?

In an age in which consumers constantly re-evaluate brands/products (cfr McKinsey) it’s even more important to put the consumer that the center (and for real) and to start building relationships. So the point in the end is to use a lot more of the tools/channels to get to know your customer a lot better so you can be more personal in the conversation. And luckily there’s an awful lot of automation that can be done to deliver on that promise.

For those that attended the presentation, hope you liked it.

Do you know why you do what you do?

Check out this presentation from Simon Sinek at TEDxPugetSound, asking if you know the ‘know why’ you do business as it is the biggest reason why people will get inspired by your brand. Many of us know what we do, or how we do it… but do do we know why?

It’s an important question we ask our clients at the agency as well, a question of which Guillaume Van der Stighelen talks about a lot in his book ‘Hero Brand’ (unfortunately only available in Dutch). Here’s his take on the video:

“Companies love their know how. They are very proud of it. So proud that it often is the focus in their advertising. “Look how well I’m good at doing this. Much better than my competitor.” But in communications, consumers aren’t that much seduced by those kind of arguments. They are much more interested in your intentions.

In the book “Hero Brand”, I have explained the parallels between becoming a public hero and becoming a brand. One of the things we learn from heroes is that they rarely talk about how good they are. You never heard Superman say: “look at my biceps! I am so strong! I can lift a building!”. Nobody ever heard Einstein say: “I am much better at inventing theories about the universe than anybody else!”. Real heroes talk about something else. They talk about why. Why the things they do are important for a better world.”

Rethinking the mobile web

When we think about mobile today, we think about the iPhone. And if you’re lucky we think about Android as well. But as this presentations shows (once more) that is only a small percentage of the mobile market. Wouldn’t we want all (or at least most) mobile users to be able to experience ‘our offering’.

This presentation is a good eye-opener on the question we should all ask ourselves? Shouldn’t we make the mobile web more inclusive? And how would we go about to do that?

Nowism & realtime

To quote a recent report of Trendwatching.com – let’s start with a definition:

“Consumers’ ingrained lust for instant gratification is being satisfied by a host of novel, important (offline and online) real-time products, services and experiences. Consumers are also feverishly contributing to the real-time content avalanche that’s building as we speak. As a result, expect your brand and company to have no choice but to finally mirror and join the ‘now’, in all its splendid chaos, realness and excitement.”

Call it nowism, instant gratification, realtime, … if there’s one apparent trend that came out of 2009 it’s this one. Can you find a way to integrate the core idea behind this into your consumer communication, you’ll definitely be a step ahead of your competitors.

Here’s a good presentation that tells a bit more about what realtime really means, good stuff.