MSN.GR Meetup

I have to say, if I got to name what I like to do most in my job at Microsoft then it is stuff like this. Yesterday we had a meetup at the Microsoft office in Athens to with Greek bloggers to talk about the upcoming release of MSN.GR. Typically we will talk a bit about what it is that we have been working on over the last few weeks and months to then open it up the a discussion about what people think about it, what they like, what they don’t like or what might be missing in their opinion etc.

MSN.GR

And I can hear you say ‘portals are dead’ and ‘why do we need another portal’ but I genuinely believe there is a place and an audience for sites like this, and I also believe that with this concept of the more ‘social portal’ that we try to build (where there is a deep integration between the MSN content and the Windows Live sharing and communication services) we have a product that differentiates from the competition as well.

Valia, Giorgos & Thodoris

Obviously the part that interests me most of all is the discussion piece after showing the product. I quite enjoyed the discussion and I think some valid points were raised, all making for a pretty engaging conversation.

If there’s one thing that I didn’t like about this then it is the fact that I took quite a bit more photos than I uploaded to the Flickr set, but let’s just say my already poor photographic skills seemed to have let me down a bit yesterday ;) Oh and yeah, both Stefanos and myself tried to arrange for a Tweetup later that night but we didn’t get to eventually. Nevertheless, great time in Athens, hope I can be back soon. Thanks all for joining us – to be continued.

Fascinating!

A good friend of mine, Matth, just sent me this video over IM. It’s about a guy who did some cool development for the Wii:

“Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University. For more information and software visit http://johnnylee.net

But you know what, just watch the video instead ;)

Imagine how this could be used in gaming, I really hope some game developers do answers Johnny Lee’s request and use this. This is the consumer 2.0 – taking the product further…