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Create value & value creative

LeeClow

When Lee Clow speaks, you listen. The man renown for his work on Apple and Absolut at TBWA/Chiat/Day talked about his thoughts on agency compensation a few weeks ago in a video for an event organized by the 4A’s.

In the video he talks about how good creative ideas can be very valuable brand assets and that other than in most creative industries (media, artists, …) you don’t get paid for the value of what you create:

“Unfortunately, in our business, we get paid like we’re doing our clients’ laundry. We haven’t figured out that the ideas that we create can become a very powerful asset to the brands we work for. Many of the ideas — whether they be slogans or advertising forms and styles or a voice that we create for brands — could be listed on the balance sheet of our clients as an asset with millions and millions of dollars in value.”

I think he’s right to the point that the power of good creativity gets undervalued. Good creative and good results go hand in hand and therefore it’s important for businesses to realize that it’s not something you can commoditize, like Mr. Clow mentions in the video. We should – together with our clients – work out different ways of valuing ideas though:

“We’re supposed to be a creative business, but I think we have been probably the least creative industry in the history of the world in terms of figuring out how to get paid.”

With businesses under pressure due to the ongoing crisis there seems to be an always bigger focus on the end (marketing) product – what you see is what you get. The time or talent needed to make the best creative possible are often ‘invisible’ to clients which results in what Mr. Clow talks about in his video.

This also puts pressure on the client -  agency relationship, something which doesn’t lead to the best results either as shown by Frank Shuring at the ‘My message in your brain’ conference (NL). His neuroscience research showed that better client – agency relationships directly lead to much better results. Surprised? Not really. Sounds obvious, so now let’s make it happen. And let’s discuss what it is that both sides value most, so we can get out of this crisis together.

Social Media Forum: Social Currency

Yesterday I did a talk at the Social Media Forum 2011 in Brussels. It’s a topic that I’m interested in since 2006 or so, the time Hugh MacLeod started talking about “social objects”. You’ll find out why when you keep on reading.

I started the presentation with a quote from Mark Twain I had found only a day earlier:

“The two most important days in your life are the day you are born, and the day you find out why” (Mark Twain)

The reason for that was mainly that as usual in social media related conferences (or actually on many of the stuff that is written about it online as well) is around tactics, hardly ever about the reason why. One of the other speakers asked a question about whether you need to be active on social media or building your own web presence, I think he used the reference ‘fish where the fish are’ to reference social media. To stay in that analogy that is like saying you should either ‘fish where the fish are’ versus ‘making sure your fridge is at the best possible temperature’. In that idea the tactics we’re all focusing in so much is just the same as thinking about tricks to get the fish to hop in the fridge themselves… that’s a silly idea isn’t it?

Enough about fish already. When I think about Social Currency, I can only think of it as the most interesting thing possible in social. What do other have to say about it though? That’s what you can see on the first few slides. A lot of explanation etc, and I can only think NOPE (thank you Chuck Testa). Why do I think it’s more than that? There are 2 cases I used to prove my point.

First one: The Blue Monster. You can read about that on my blog as I’ve written about it several times before, it is that what I believe made Hugh start to talk about ‘social objects’. Explaining what it meant for him. He called it the hard currency of the internet:

“The interesting thing about the Social Object is the not the object itself, but the conversations that happen around them. The Blue Monster is a good example of this. It’s not the cartoon that’s interesting, it’s the conversations that happen around it that’s interesting.”

It was the Blue Monster that gave me, Steve and many other Microsoft colleagues a way into the tech community to talk about Microsoft and how we (as employees) were convinced something was changing on the inside. Only because people didn’t understand why we used the cartoon ourselves. The question to explain that created that window of opportunity.

A more recent example, the second one I used in my talk was the “Bikers” viral we made for Carlsberg 2-3 months ago. I haven’t talked about that video on my blog before, yet there’s a chance you have seen it – as did about 13 million people since launch. You have to see it first before I can further explain:


Apart from thinking it’s funny, what was the first idea on your mind? There’s a good chance it  was something in the lines of ‘would I have done that?’. Carlsberg launched their new baseline recently: That calls for a Carlsberg. And with that also a new proposition. It’s about a ‘reward for a daily act of courage’. And this was our (first) answer to that. Notice that you didn’t just talk about it, you probably discussed about it. It’s almost a social experiment.

That’s what Social Currency is about, a way to create value. That’s also why I think it’s a better word than object. And, it’s not just about talk value, but about discussion value. Make stuff worth discussing. If you keen on doing this, you build Social Capital. And that’s fundamentally much more interesting than learning about a few (ever changing) tactics first.

Hope you like that, feel free to comment. You can find the (small) presentation up on Slideshare:

Who are you?

Customer centric. Customer focus. I’ve heard it so many times, I’ve seen it written on dozens of business missions or as part of a brand’s values. Yet, I don’t believe it. Because quite frankly if you think about the business decision process within companies, which topics do you reckon come first on the list? Those about what the customer wants… or rather those about margin, reducing costs, maximizing revenue etc? And then you think maybe companies realize that as well, since we’re all buzzin’ about the consumer decision journey and stuff like that.

And let’s assume that companies really are customer centric. I wonder how they make it work, because simply put a lot of companies have no idea who their customers are. To illustrate this point I always show this little movie again: “The Break Up” (aka “Bring the love back”).

And I show it not so much for the reason it was created in 2007 but for this little bit where the advertiser replies to the consumer about not really knowing her:

“Know you? Sweetheart I know everything there is to know about you. You’re 28 … to 34, you’re online interests include music, movies and … laser hair removal. You have a modest but dependable disposable income. Am I the only one not getting the problem?”

That sounds about accurate. That sounds like how companies ‘know’ their customers indeed. So the point is, if you don’t really know who your customers are, how can you be customer centric? You can’t.

And that’s a huge issue of course. So it you really care about the full customer experience, you automatically care about who those customers really are. Thanks to research or just talking to them. Who are those people? What is keeping them up at night? What are their dreams? Etc. Companies do a lot of research to see how people feel about their brand, whereas they should research how people feel about themselves… and how they can affect that (dixit Lou Carbone).

Watch out Instagram?

I must admit, I’m a fan of Instagram since day 1. I love the simplicity, how it deals with cross-posting but most importantly I love the way it makes me feel I’m actually not half as bad as a photographer.

So when I read that Mobli one-upped Instragram (and Color) I’m all ears (and yes I know those headlines are kind of a trap). Downloaded Mobli right away. Created a profile, took a picture, posted it… and will never do it again.

The point that Business Insider seems to miss is that it’s not about community channels based around tags or location. Nor is it about improving search for content or richer interaction. What makes Instagram so cool is that it creates ‘an illusion of creativity’ as Edward Boches so rightfully wrote:

“It strikes me that the real reason Instagram has taken off is that it provides us with the illusion of creativity. The brilliance of Instagram is that it lets us snap a most ordinary photograph and instantly “art it up” with one of 15 filters. It gives us the sense that we are better photographers than we actually are. We don’t have to do anything other than point our iPhone at the most mundane of subjects. Early Bird, Hefe, Sutor, Toaster and their fellow filters do the rest. We think that we are creating, expressing, being clever. But as Douglas Rushkoff might remind us, we’re simply being programmed. Told by this app what constitutes an image.  Just as we’ve been told by Facebook what defines an online profile, a digital friend, or an endorsement. Just as we’ve been told by Tumblr the new format for a blog post.”

The fact that it’s easy to share cross-channel and that it’s doing all of this in the simplest way, focusing well on it’s core make it superb at what it does. But what made people love it in the first place was that it made you feel good about your photography, made you feel like your photography is also worth looking at, worth sharing. It makes me feel better about myself basically.  And that’s a whole different ballgame.

Don’t blog about this.

BMW sure found a way to get my (and most of the automotive press’) attention with this. Check it out, not sure what is going to be released but I promise I won’t blog about this ;)

dontblogaboutthis

Is creativity a dirty word?

Posted in June of this year, the cartoon below is probably yet another one of Hugh’s classics. I don’t think ‘creativity’ is a dirty word for big companies, I actually believe it’s pretty popular. Still I agree with the point that Hugh is trying to make. I hear a lot of talks about ‘creativity’ at the start of a product/campaign, but once things start going it seems like creativity is the first out of the door.

dirtyword10061-550x486

So get over to Hugh’s gallery and buy this print so you can hang it in your office ;)

The world’s most tagged photograph?

I missed this one earlier on. Orange has tried to create a world record for the getting the most tagged people in one photo, using a view from the Pyramid stage at the Glastonbury festival.

glastonbury

“The pic itself is a 1.3 gigapixel, 75,000 pixel-wide image compiled from 36 photos that took one minute to capture. They used two Hasselblad H4D-50 cameras with 50 megapixel digital backs and, camera geeks, a 150mm lens on top and 100mm lens tilt shift adapter. Both cameras were mounted vertically on a tripod and rotated at 10 degree increments to take the pictures.”

8.195 people are tagged as we speak, has it been confirmed yet that’s a record?

September, when robots take over the internet

Looks like September is going to be robo-arm month. Microsoft is doing something cool with robots on RememberReach.com for the launch of Halo Reach (September 14th) featuring a user-generated light sculpture of Reach’s Noble Team.

“The Kuka KR 140 bot, normally deployed in car factories, has been outfitted with an LED and stationed in an undisclosed San Francisco warehouse. Visitors direct the machine to plot the 54,000 points of light that will form the Noble Team monument.”

rememberreach

Curious to see what the final sculpture will look like. In the meantime Coolhunting tells us Audi and Kram/Weisshaar (design firm) are preparing Outrace, an installation that will take over Trafalgar Square from 17 September through 23 September as part of the London Design Festival. This installation uses eight industrial robots from Audi’s production line to deliver messages sent from people around the world as 3D lighting graphics.

“The project explores ways to integrate innovative technology within the arts, using LEDs to scroll out user messages by attaching the powerful light heads to the mechanical arms of the robots. A long-exposure camera will capture the resulting light traces, creating videos of the user messages so that participants can share their experience across their social media platforms.”

outrace

As I said: September, when robots take over the internet ;)

Cannes Lions 2010 in one PDF

I never really understood the Cannes Lions advertising festival. Sure I like hanging out in Cannes sometime in June and see some of the best advertising out there mixed with a good party, it’s mainly the award categories that I cannot get my head around. Direct, PR, Cyber, … does that still work? You’ll see that more than 50% of the entries in ‘Direct’ are digital, so how does that relate to ‘Cyber’ then? I find it kind of weird that we all talk about integrated advertising but yet still award advertising filtered out per ‘medium’. Sure, I can see why you can recognize the best tv commercial or the best radio ad, but judging something like ‘Cyber’ what does that mean? Read the ‘Cyber’ entry category information and tell me I’m wrong. Isn’t it about time we rethink this?

Anyway, download the full award list right here in one handy PDF. Grab it before it’s too late.

canneslionsbook

Good is the enemy of great

‘Kun det bedste er godt nok’ (‘Only the best is good enough’) is the LEGO company motto.

“Since its first interlocking brick was launched in 1949 it has become more popular than any toy in history. Every second, seven new boxes of Lego are sold; for every person in the world, there are 62 Lego pieces; Lego people – mini-figures, as they’re known – outnumber real people. You’d think it would be impossible to to go wrong with a brand as beloved as that.”

Yet five years ago, they almost went bankrupt.

LEGO

“The problem lay not with the product, but with the company’s attempts in the Nineties to make itself more modern and relevant in the age of video games. It had attempted to broaden its appeal to the young female market; it had tried to become a lifestyle brand with its own lines of clothes and watches; it had built more theme parks. But in doing so it had neglected its core business.”

This is a fascinating story of a company that reinvented itself by going back to the core. With some incredible pictures from the inside, great stuff.

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